MOHRadiant Topics
An overview of the features
of MOHRadiant. This document also explains some of the differences between
MOHRadiant and previous versions.
A comprehensive tutorial on
scripts, AI and MOHRadiant.
This document describes the
integrated terrain editor�s interface.
A description of MOHPA
Terrain Information Layers � a way of storing information about terrain regions
with 2D images.
Documentation on creating light
maps for the game.
A reference for MOHPA water.
Includes a description on how to create the various types of water supported in
the game.
The scatter tool is used for
creating many instances of a model. This document describes how to use the tool
in MOHRadiant.
This document shows how you
can use MOHRadiant to add props to models in your level.
A brief document on how you
can change the name of some assets and still use them in the game.
Documentation on the .lum
file format and how you can use .lum files to place lights in your levels.