[Thu Oct 20 01:11:42 2005 ]
Game 537
Game info
Map | dc_map19 |
---|---|
Game | baseq3-X-tra |
Gametype | FFA |
Timelimit | 15 |
Fraglimit | 666 |
Players (sorted by ratio and name)
# | Name | Bot | Ratio | Eff | Skill | Frags | Kills | Killed | Suicides | Deaths | T.deaths | MKIOL | Avg. life | FPM | DPM | Playtime |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | >QuakE<SnK> | - | 1.65 | 79.5 | 3.50 | 35 | 35 | 9 | 0 | 0 | 9 | 8 (2:14 min) | 1:34 min | 2.23 | 0.57 | 00:15 h |
2 | DeadMouse | - | 0.00 | 50.0 | 0.94 | 15 | 15 | 15 | 0 | 0 | 15 | 3 (0:52 min) | 0:47 min | 1.17 | 1.17 | 00:12 h |
3 | $n<RADKIM | - | -1.15 | 28.9 | 0.39 | 9 | 11 | 25 | 2 | 0 | 27 | 4 (0:54 min) | 0:33 min | 0.57 | 1.72 | 00:15 h |
4 | NOS--> | - | -1.51 | 25.0 | 0.32 | 6 | 6 | 18 | 0 | 0 | 18 | 1 (0:19 min) | 0:25 min | 0.76 | 2.27 | 00:07 h |
Health & Armor pickups
# | Name | Bot | Health | Armor | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Small | Normal | Large | Mega | Total | Shard | Combat | Body | Total | |||
1 | >QuakE<SnK> | - | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
2 | DeadMouse | - | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
3 | $n<RADKIM | - | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
4 | NOS--> | - | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Powerup pickups
# | Name | Bot | Quad | Regen | Haste | Invis | B-suit | Flight | Medkit | Teleporter |
---|---|---|---|---|---|---|---|---|---|---|
1 | >QuakE<SnK> | - | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
2 | DeadMouse | - | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
3 | $n<RADKIM | - | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
4 | NOS--> | - | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Weapon pickups
# | Name | Bot | Shotgun | G-Launcher | R-Launcher | Machinegun | Lightning | Railgun | Plasmagun | BFG |
---|---|---|---|---|---|---|---|---|---|---|
1 | >QuakE<SnK> | - | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
2 | DeadMouse | - | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
3 | $n<RADKIM | - | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
4 | NOS--> | - | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Ammo pickups
# | Name | Bot | Shotgun | G-Launcher | R-Launcher | Machinegun | Lightning | Railgun | Plasmagun | BFG |
---|---|---|---|---|---|---|---|---|---|---|
1 | >QuakE<SnK> | - | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
2 | DeadMouse | - | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
3 | $n<RADKIM | - | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
4 | NOS--> | - | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Killcharts
Killchart (All weapons) | ||||||
1 |
2 |
3 |
4 |
KILLS | ||
>QuakE<SnK> | 1 |
0 |
8 |
16 |
11 |
35 |
DeadMouse | 2 |
5 |
0 |
7 |
3 |
15 |
$n<RADKIM | 3 |
3 |
4 |
2 |
4 |
9 |
NOS--> | 4 |
1 |
3 |
2 |
0 |
6 |
DEATHS | 9 |
15 |
25 |
18 |
67 |
Killchart (Shotgun) | ||||||
1 |
2 |
3 |
4 |
KILLS | ||
>QuakE<SnK> | 1 |
0 |
0 |
1 |
0 |
1 |
DeadMouse | 2 |
0 |
0 |
0 |
0 |
0 |
$n<RADKIM | 3 |
0 |
0 |
0 |
0 |
0 |
NOS--> | 4 |
0 |
0 |
0 |
0 |
0 |
DEATHS | 0 |
0 |
1 |
0 |
1 |
Killchart (Machinegun) | ||||||
1 |
2 |
3 |
4 |
KILLS | ||
>QuakE<SnK> | 1 |
0 |
4 |
2 |
2 |
8 |
DeadMouse | 2 |
0 |
0 |
0 |
0 |
0 |
$n<RADKIM | 3 |
1 |
0 |
0 |
0 |
1 |
NOS--> | 4 |
0 |
1 |
1 |
0 |
2 |
DEATHS | 1 |
5 |
3 |
2 |
11 |
Killchart (Grenade) | ||||||
1 |
2 |
3 |
4 |
KILLS | ||
>QuakE<SnK> | 1 |
0 |
0 |
0 |
0 |
0 |
DeadMouse | 2 |
0 |
0 |
0 |
0 |
0 |
$n<RADKIM | 3 |
0 |
0 |
0 |
0 |
0 |
NOS--> | 4 |
0 |
1 |
0 |
0 |
1 |
DEATHS | 0 |
1 |
0 |
0 |
1 |
Killchart (Grenade splash) | ||||||
1 |
2 |
3 |
4 |
KILLS | ||
>QuakE<SnK> | 1 |
0 |
0 |
0 |
1 |
1 |
DeadMouse | 2 |
0 |
0 |
0 |
1 |
1 |
$n<RADKIM | 3 |
0 |
0 |
1 |
0 |
-1 |
NOS--> | 4 |
0 |
0 |
0 |
0 |
0 |
DEATHS | 0 |
0 |
0 |
2 |
2 |
Killchart (Rocket) | ||||||
1 |
2 |
3 |
4 |
KILLS | ||
>QuakE<SnK> | 1 |
0 |
0 |
0 |
0 |
0 |
DeadMouse | 2 |
2 |
0 |
3 |
0 |
5 |
$n<RADKIM | 3 |
0 |
0 |
0 |
2 |
2 |
NOS--> | 4 |
1 |
1 |
1 |
0 |
3 |
DEATHS | 3 |
1 |
4 |
2 |
10 |
Killchart (Rocket splash) | ||||||
1 |
2 |
3 |
4 |
KILLS | ||
>QuakE<SnK> | 1 |
0 |
0 |
0 |
1 |
1 |
DeadMouse | 2 |
0 |
0 |
1 |
0 |
1 |
$n<RADKIM | 3 |
0 |
1 |
0 |
0 |
1 |
NOS--> | 4 |
0 |
0 |
0 |
0 |
0 |
DEATHS | 0 |
1 |
1 |
1 |
3 |
Killchart (Plasma) | ||||||
1 |
2 |
3 |
4 |
KILLS | ||
>QuakE<SnK> | 1 |
0 |
0 |
2 |
3 |
5 |
DeadMouse | 2 |
0 |
0 |
0 |
0 |
0 |
$n<RADKIM | 3 |
1 |
0 |
0 |
2 |
3 |
NOS--> | 4 |
0 |
0 |
0 |
0 |
0 |
DEATHS | 1 |
0 |
2 |
5 |
8 |
Killchart (Plasma splash) | ||||||
1 |
2 |
3 |
4 |
KILLS | ||
>QuakE<SnK> | 1 |
0 |
0 |
1 |
0 |
1 |
DeadMouse | 2 |
0 |
0 |
0 |
0 |
0 |
$n<RADKIM | 3 |
0 |
0 |
0 |
0 |
0 |
NOS--> | 4 |
0 |
0 |
0 |
0 |
0 |
DEATHS | 0 |
0 |
1 |
0 |
1 |
Killchart (Railgun) | ||||||
1 |
2 |
3 |
4 |
KILLS | ||
>QuakE<SnK> | 1 |
0 |
4 |
8 |
2 |
14 |
DeadMouse | 2 |
1 |
0 |
1 |
1 |
3 |
$n<RADKIM | 3 |
0 |
0 |
0 |
0 |
0 |
NOS--> | 4 |
0 |
0 |
0 |
0 |
0 |
DEATHS | 1 |
4 |
9 |
3 |
17 |
Killchart (Lightning gun) | ||||||
1 |
2 |
3 |
4 |
KILLS | ||
>QuakE<SnK> | 1 |
0 |
0 |
0 |
0 |
0 |
DeadMouse | 2 |
1 |
0 |
1 |
1 |
3 |
$n<RADKIM | 3 |
0 |
0 |
0 |
0 |
0 |
NOS--> | 4 |
0 |
0 |
0 |
0 |
0 |
DEATHS | 1 |
0 |
1 |
1 |
3 |
Killchart (BFG) | ||||||
1 |
2 |
3 |
4 |
KILLS | ||
>QuakE<SnK> | 1 |
0 |
0 |
1 |
1 |
2 |
DeadMouse | 2 |
0 |
0 |
0 |
0 |
0 |
$n<RADKIM | 3 |
1 |
2 |
0 |
0 |
3 |
NOS--> | 4 |
0 |
0 |
0 |
0 |
0 |
DEATHS | 1 |
2 |
1 |
1 |
5 |
Killchart (BFG splash) | ||||||
1 |
2 |
3 |
4 |
KILLS | ||
>QuakE<SnK> | 1 |
0 |
0 |
1 |
1 |
2 |
DeadMouse | 2 |
1 |
0 |
1 |
0 |
2 |
$n<RADKIM | 3 |
0 |
1 |
1 |
0 |
0 |
NOS--> | 4 |
0 |
0 |
0 |
0 |
0 |
DEATHS | 1 |
1 |
2 |
1 |
5 |
Ratio is calculated as (FPM - DPM)
Eff is calculated as (100 * kills / (kills + total deaths))
Skill is calculated as (kills / (total deaths + 1))
MKIOL means "Most Kills In One Life"
Suicides - if you kill yourself with your own weapons
Deaths - if you drown, fall, melt to death etc.
T.deaths is total deaths (killed + suicides + deaths)
FPM is Frags Per Minute
DPM is total Deaths Per Minute
Q3LA build 071, May 8 2002 by Fabian Huester