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CREATE A PRIMITIVE BOX AND ADJUST THE SIZE SO THAT IT FILLS UP THE SPACE OCCUPIED BY THE OPENING. IT SHOULD BE 128 UNITS WIDE x 192 UNITS TALL AND MAKE IT THE SAME THICKNESS AS THE LASER BEAMS. SET ALL PROPERTIES TO FALSE EXCEPT INVISIBLE AND APPLY THE INVISIBLE TEXTURE. CENTER MARKER ON BRUSH AND BIND TO OBJECT>VOLUME BRUSH>ELECTRICITY. SAVE YOUR WORK AND CLICK ON WORLD>PROCESS.

THERE ARE A COUPLE OF THINGS THAT HAVE TO BE DONE FOR YOUR MAP TO PROCESS CORRECTLY. FIRST, MAKE SURE THE “FULL OPTIMIZATION” BOX IS CHECKED IN THE PROCESSING OPTIONS WINDOW AND SECONDLY, TYPE "-NOSNAPNOCSG" IN THE EXTRA PARAMETERS BOX. CLICK OK AND THEN RUN IT.

THIS IS WHAT IT SHOULD LOOK LIKE. PRETTY COOL LOOKING, HUH? GO AHEAD AND TRY OUT THOSE LASER BEAMS BUT BE FOREWARNED - IT'S GONNA HURT!

AND IF YOU AREN'T CAREFUL...

THAT'S ALL FOR NOW. I HOPE THIS HELPS OUT THOSE OF YOU THAT ARE NEW TO DEDIT. EVEN THOUGH I COVERED ALOT OF SUBJECTS, THERE'S STILL MUCH MORE YOU CAN DO WITH DEDIT. BE PATIENT AND DON'T RUSH A MAP TO COMPLETION. GET YOUR ONLINE FRIENDS TO TEST IT OUT WITH YOU FIRST. YOU'LL REGRET IT LATER IF YOU DON'T. TRUST ME ON THIS ONE! BE SURE TO CHECK OUT THE OTHER TUTORIAL SITES I'VE PROVIDED LINKS TO TO LEARN EVEN MORE. I PLAN TO ADD TO THE TUTORIAL SECTION IN THE FUTURE SO BE SURE TO CHECK BACK!

 

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