Hollowing Brushes |
|||
A selected
brush can be made hollow. This action changes each plane
of the original brush into a new brush. This is one
method, for example, of creating a room in your world. To hollow a brush, first select it then click Hollow on the WorldEdit toolbar (for information about selecting items, see the Selection and Manipulation section). The Hollow Brush dialog box appears. Enter a value for brush thickness, bearing in mind that you are defining the thickness of the walls. The original brush is replaced with a group of new brushes gathered into a new container node (note the change in the Nodes Tab tree view). |
|||
For more
information, visit the official LithTech site at http://www.lithtech.com |