[LithTech]
Hollowing Brushes
 
       
  A selected brush can be made hollow. This action changes each plane of the original brush into a new brush. This is one method, for example, of creating a room in your world. [Hollow Brush Dialog]

To hollow a brush, first select it then click Hollow [Hollow Button] on the WorldEdit toolbar (for information about selecting items, see the Selection and Manipulation section). The Hollow Brush dialog box appears. Enter a value for brush thickness, bearing in mind that you are defining the thickness of the walls. The original brush is replaced with a group of new brushes gathered into a new container node (note the change in the
Nodes Tab tree view).
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