Game 96 (Tournament)

Game info

Map

dc_map19

Timelimit

5

Fraglimit

10

Players (sorted by score)

Pl Num Name Skill Score Frags FPM Deaths Suicides Avg. life Playtime
287 Sakura 1.11 10 10 1.84 9 0 0:32 min 0:05:26 h
270 L0GAN X-MeN 0.90 9 9 1.66 10 0 0:29 min 0:05:26 h
286 S^=n<ALEX.RJ 0.00 0 0 0.00 0 0 5:26 min 0:05:26 h
285 $w_DeV!L 0.00 0 0 0.00 0 0 5:26 min 0:05:26 h

Killchart (All weapons)

   

270

285

286

287

KILLS
L0GAN X-MeN

270

0

0

0

9

9

$w_DeV!L

285

0

0

0

0

0

S^=n<ALEX.RJ

286

0

0

0

0

0

Sakura

287

10

0

0

0

10

DEATHS  

10

0

0

9

19

Killchart (Railgun Kills)

   

270

285

286

287

KILLS
L0GAN X-MeN

270

0

0

0

9

9

$w_DeV!L

285

0

0

0

0

0

S^=n<ALEX.RJ

286

0

0

0

0

0

Sakura

287

10

0

0

0

10

DEATHS  

10

0

0

9

19

Games 1 - 100

Games 101 - 200

Games 201 - 279

* Skill is calculated as kills / (deaths + suicides).
* Pl Num is the number of the player in the logged data.
* Score is the score achieved by the player in Q3A (frags - suicides).
* Frags are the amount of opponents killed.
* FPM is the amount of frags scored, on average, in one minute by the player.
* Deaths are the amount of times the player was killed by opponents.
* Suicides are the amount of times the player killed him/herself.

Q3LA HTML Generator by Fabian Huester

Adapted for Q3Log by Jonathan Ritchie