Game info
Map | dc_map15 |
Timelimit | 15 |
Fraglimit | 35 |
Players (sorted by score)
Pl Num | Name | Skill | Score | Frags | FPM | Deaths | Suicides | Avg. life | Playtime |
1 | Massacre | 0.00 | 2 | 2 | 0.84 | 0 | 0 | 2:23 min | 0:02:23 h |
14 | Fallout_1 | 0.00 | 0 | 0 | 0.00 | 0 | 0 | 2:01 min | 0:02:01 h |
13 | i_Blueberry | 0.00 | 0 | 0 | 0.00 | 0 | 0 | 2:03 min | 0:02:03 h |
12 | [be]yad | 0.00 | 0 | 0 | 0.00 | 2 | 0 | 0:47 min | 0:02:23 h |
4 | Fallout | 0.00 | 0 | 0 | 0.00 | 0 | 0 | 116:43 min | 1:56:43 h |
Killchart (All weapons)
1 |
4 |
12 |
13 |
14 |
KILLS | ||
Massacre | 1 |
0 |
0 |
2 |
0 |
0 |
2 |
Fallout | 4 |
0 |
0 |
0 |
0 |
0 |
0 |
[be]yad | 12 |
0 |
0 |
0 |
0 |
0 |
0 |
i_Blueberry | 13 |
0 |
0 |
0 |
0 |
0 |
0 |
Fallout_1 | 14 |
0 |
0 |
0 |
0 |
0 |
0 |
DEATHS | 0 |
0 |
2 |
0 |
0 |
2 |
Killchart (Rocket Kills)
1 |
4 |
12 |
13 |
14 |
KILLS | ||
Massacre | 1 |
0 |
0 |
1 |
0 |
0 |
1 |
Fallout | 4 |
0 |
0 |
0 |
0 |
0 |
0 |
[be]yad | 12 |
0 |
0 |
0 |
0 |
0 |
0 |
i_Blueberry | 13 |
0 |
0 |
0 |
0 |
0 |
0 |
Fallout_1 | 14 |
0 |
0 |
0 |
0 |
0 |
0 |
DEATHS | 0 |
0 |
1 |
0 |
0 |
1 |
Killchart (Lightning Kills)
1 |
4 |
12 |
13 |
14 |
KILLS | ||
Massacre | 1 |
0 |
0 |
1 |
0 |
0 |
1 |
Fallout | 4 |
0 |
0 |
0 |
0 |
0 |
0 |
[be]yad | 12 |
0 |
0 |
0 |
0 |
0 |
0 |
i_Blueberry | 13 |
0 |
0 |
0 |
0 |
0 |
0 |
Fallout_1 | 14 |
0 |
0 |
0 |
0 |
0 |
0 |
DEATHS | 0 |
0 |
1 |
0 |
0 |
1 |
Games 1 - 100
Games 101 - 200
Games 201 - 279
* Skill is calculated as kills / (deaths + suicides).
* Pl Num is the number of the player in the logged data.
* Score is the score achieved by the player in Q3A (frags - suicides).
* Frags are the amount of opponents killed.
* FPM is the amount of frags scored, on average, in one minute by the player.
* Deaths are the amount of times the player was killed by opponents.
* Suicides are the amount of times the player killed him/herself.
Q3LA HTML Generator by Fabian Huester
Adapted for Q3Log by Jonathan Ritchie