Game info
Map | dc_map03 |
Timelimit | 15 |
Fraglimit | 35 |
Players (sorted by score)
Pl Num | Name | Team | Skill | Score | Frags | FPM | Deaths | Suicides | Avg. life | Playtime |
1 | Massacre | 1.57 | 11 | 11 | 0.73 | 7 | 0 | 1:52 min | 0:15:01 h | |
2 | Massacre_1 | 0.54 | 5 | 7 | 0.47 | 11 | 2 | 1:04 min | 0:15:01 h | |
9 | i_Grape_1 | 0.00 | 0 | 0 | 0.00 | 0 | 0 | 0:01 min | 0:00:01 h | |
8 | i_Grape | 0.00 | 0 | 0 | 0.00 | 0 | 0 | 0:01 min | 0:00:01 h |
Killchart (All weapons)
1 |
2 |
8 |
9 |
KILLS | ||
Massacre | 1 |
0 |
11 |
0 |
0 |
11 |
Massacre_1 | 2 |
7 |
2 |
0 |
0 |
9 |
i_Grape | 8 |
0 |
0 |
0 |
0 |
0 |
i_Grape_1 | 9 |
0 |
0 |
0 |
0 |
0 |
DEATHS | 7 |
13 |
0 |
0 |
20 |
Killchart (Shotgun Kills)
1 |
2 |
8 |
9 |
KILLS | ||
Massacre | 1 |
0 |
3 |
0 |
0 |
3 |
Massacre_1 | 2 |
0 |
0 |
0 |
0 |
0 |
i_Grape | 8 |
0 |
0 |
0 |
0 |
0 |
i_Grape_1 | 9 |
0 |
0 |
0 |
0 |
0 |
DEATHS | 0 |
3 |
0 |
0 |
3 |
Killchart (Rocket Kills)
1 |
2 |
8 |
9 |
KILLS | ||
Massacre | 1 |
0 |
2 |
0 |
0 |
2 |
Massacre_1 | 2 |
5 |
0 |
0 |
0 |
5 |
i_Grape | 8 |
0 |
0 |
0 |
0 |
0 |
i_Grape_1 | 9 |
0 |
0 |
0 |
0 |
0 |
DEATHS | 5 |
2 |
0 |
0 |
7 |
Killchart (Plasma Kills)
1 |
2 |
8 |
9 |
KILLS | ||
Massacre | 1 |
0 |
6 |
0 |
0 |
6 |
Massacre_1 | 2 |
2 |
0 |
0 |
0 |
2 |
i_Grape | 8 |
0 |
0 |
0 |
0 |
0 |
i_Grape_1 | 9 |
0 |
0 |
0 |
0 |
0 |
DEATHS | 2 |
6 |
0 |
0 |
8 |
Games 1 - 100
Games 101 - 200
Games 201 - 279
* Skill is calculated as kills / (deaths + suicides).
* Pl Num is the number of the player in the logged data.
* Score is the score achieved by the player in Q3A (frags - suicides).
* Frags are the amount of opponents killed.
* FPM is the amount of frags scored, on average, in one minute by the player.
* Deaths are the amount of times the player was killed by opponents.
* Suicides are the amount of times the player killed him/herself.
Q3LA HTML Generator by Fabian Huester
Adapted for Q3Log by Jonathan Ritchie