Game 11 (Team Deathmatch)

Game info

Map

dc_map10

Timelimit

15

Fraglimit

35

Players (sorted by score)

Pl Num Name Team Skill Score Frags FPM Deaths Suicides Avg. life Playtime
2 Massacre_1
B
1.79 23 25 1.66 12 2 1:00 min 0:15:01 h
3 Massacre_2
R
0.44 10 12 0.80 25 2 0:32 min 0:15:01 h
7 Slig
B
0.00 0 0 0.00 0 0 0:01 min 0:00:01 h
1 Massacre
R
0.00 0 0 0.00 0 0 0:01 min 0:00:01 h

Killchart (All weapons)

   

1

2

3

7

KILLS
Massacre

1

0

0

0

0

0

Massacre_1

2

0

2

25

0

27

Massacre_2

3

0

12

2

0

14

Slig

7

0

0

0

0

0

DEATHS  

0

14

27

0

41

Killchart (Machinegun Kills)

   

1

2

3

7

KILLS
Massacre

1

0

0

0

0

0

Massacre_1

2

0

0

1

0

1

Massacre_2

3

0

1

0

0

1

Slig

7

0

0

0

0

0

DEATHS  

0

1

1

0

2

Killchart (Shotgun Kills)

   

1

2

3

7

KILLS
Massacre

1

0

0

0

0

0

Massacre_1

2

0

0

4

0

4

Massacre_2

3

0

0

0

0

0

Slig

7

0

0

0

0

0

DEATHS  

0

0

4

0

4

Killchart (Rocket Kills)

   

1

2

3

7

KILLS
Massacre

1

0

0

0

0

0

Massacre_1

2

0

0

14

0

14

Massacre_2

3

0

8

0

0

8

Slig

7

0

0

0

0

0

DEATHS  

0

8

14

0

22

Killchart (Plasma Kills)

   

1

2

3

7

KILLS
Massacre

1

0

0

0

0

0

Massacre_1

2

0

0

6

0

6

Massacre_2

3

0

3

0

0

3

Slig

7

0

0

0

0

0

DEATHS  

0

3

6

0

9

Games 1 - 100

Games 101 - 200

Games 201 - 279

* Skill is calculated as kills / (deaths + suicides).
* Pl Num is the number of the player in the logged data.
* Score is the score achieved by the player in Q3A (frags - suicides).
* Frags are the amount of opponents killed.
* FPM is the amount of frags scored, on average, in one minute by the player.
* Deaths are the amount of times the player was killed by opponents.
* Suicides are the amount of times the player killed him/herself.

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Adapted for Q3Log by Jonathan Ritchie