[Thu Oct 20 01:11:27 2005 ]

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Game info

Map

dc_map12

Game

baseq3-X-tra

Gametype

FFA

Timelimit

15

Fraglimit

666

Players (sorted by ratio and name)

# Name Bot Ratio Eff Skill Frags Kills Killed Suicides Deaths T.deaths MKIOL Avg. life FPM DPM Playtime
1 $n<jedi - 0.61 69.0 2.00 18 20 7 2 0 9 6 (1:35 min) 1:28 min 1.23 0.61 00:14 h
2 Alk-e-D*O$* - -0.13 47.4 0.82 8 9 9 1 0 10 4 (1:46 min) 1:23 min 0.53 0.66 00:15 h
3 $w_terroris - -0.33 33.3 0.45 5 5 10 0 0 10 3 (2:42 min) 1:23 min 0.33 0.66 00:15 h
4 V@$P3R#GATE - -0.53 36.7 0.55 11 11 19 0 0 19 1 (1:59 min) 0:45 min 0.72 1.25 00:15 h

Health & Armor pickups

# Name Bot Health Armor
  SmallNormalLargeMegaTotalShardCombatBodyTotal
1 $n<jedi - 0 0 25 0 1250 26 23 0 1280
2 Alk-e-D*O$* - 0 0 9 0 450 4 14 0 720
3 $w_terroris - 0 0 6 0 300 20 17 0 950
4 V@$P3R#GATE - 0 0 3 0 150 30 22 0 1250

Powerup pickups

# Name Bot Quad Regen Haste Invis B-suit Flight Medkit Teleporter
1 $n<jedi - 3 0 0 0 0 0 0 0
2 Alk-e-D*O$* - 1 0 0 0 0 0 0 0
3 $w_terroris - 0 0 0 0 0 0 0 0
4 V@$P3R#GATE - 2 0 0 0 0 0 0 0

Weapon pickups

# Name Bot Shotgun G-Launcher R-Launcher Machinegun Lightning Railgun Plasmagun BFG
1 $n<jedi - 5 0 47 0 0 0 13 0
2 Alk-e-D*O$* - 14 0 26 0 0 0 6 0
3 $w_terroris - 1 0 11 0 0 0 11 0
4 V@$P3R#GATE - 14 0 6 0 0 0 29 0

Ammo pickups

# Name Bot Shotgun G-Launcher R-Launcher Machinegun Lightning Railgun Plasmagun BFG
1 $n<jedi - 11 0 2 23 0 0 19 0
2 Alk-e-D*O$* - 10 0 5 21 0 0 17 0
3 $w_terroris - 11 0 2 22 0 0 14 0
4 V@$P3R#GATE - 20 0 2 43 0 0 25 0

Killcharts

Killchart (All weapons)
   

1

2

3

4

KILLS
$n<jedi

1

2

5

4

11

18

Alk-e-D*O$*

2

3

1

1

5

8

$w_terroris

3

2

0

0

3

5

V@$P3R#GATE

4

2

4

5

0

11

DEATHS  

7

9

10

19

45

Killchart (Shotgun)
   

1

2

3

4

KILLS
$n<jedi

1

0

0

0

0

0

Alk-e-D*O$*

2

1

0

0

1

2

$w_terroris

3

0

0

0

0

0

V@$P3R#GATE

4

0

0

1

0

1

DEATHS  

1

0

1

1

3

Killchart (Machinegun)
   

1

2

3

4

KILLS
$n<jedi

1

0

0

0

0

0

Alk-e-D*O$*

2

0

0

0

0

0

$w_terroris

3

0

0

0

0

0

V@$P3R#GATE

4

1

1

2

0

4

DEATHS  

1

1

2

0

4

Killchart (Rocket)
   

1

2

3

4

KILLS
$n<jedi

1

0

3

4

5

12

Alk-e-D*O$*

2

1

0

1

0

2

$w_terroris

3

1

0

0

0

1

V@$P3R#GATE

4

0

0

0

0

0

DEATHS  

2

3

5

5

15

Killchart (Rocket splash)
   

1

2

3

4

KILLS
$n<jedi

1

2

2

0

5

5

Alk-e-D*O$*

2

1

1

0

4

4

$w_terroris

3

1

0

0

2

3

V@$P3R#GATE

4

0

0

0

0

0

DEATHS  

2

2

0

11

15

Killchart (Plasma)
   

1

2

3

4

KILLS
$n<jedi

1

0

0

0

1

1

Alk-e-D*O$*

2

0

0

0

0

0

$w_terroris

3

0

0

0

1

1

V@$P3R#GATE

4

1

3

1

0

5

DEATHS  

1

3

1

2

7

Killchart (Plasma splash)
   

1

2

3

4

KILLS
$n<jedi

1

0

0

0

0

0

Alk-e-D*O$*

2

0

0

0

0

0

$w_terroris

3

0

0

0

0

0

V@$P3R#GATE

4

0

0

1

0

1

DEATHS  

0

0

1

0

1

Ratio is calculated as (FPM - DPM)
Eff is calculated as (100 * kills / (kills + total deaths))
Skill is calculated as (kills / (total deaths + 1))
MKIOL means "Most Kills In One Life"
Suicides - if you kill yourself with your own weapons
Deaths - if you drown, fall, melt to death etc.
T.deaths is total deaths (killed + suicides + deaths)
FPM is Frags Per Minute
DPM is total Deaths Per Minute

Q3LA build 071, May 8 2002 by Fabian Huester