HISTORY SINCE CREATION

Ver 2.10beta, 30.12.2000
New in this version: Support for Q3TA MissonPack
- added Q3TA objects (items/weapons/kill reasons)
- added support for level-shots (bound into HTML)
- added stats creation date/time to globals page
- added flag loss counter in ctf games (GDB structure changed)
- extended game Parser with team names (GDB structure changed)
- corrected "limits" display
- added parser for Q3TA gametype: OneFlag CTF, Overload, Soul Harvest (GDB structure changed)
- new medal: "Sniper Chief" - >=80% kills with the rail gun
- new medal: "Ueberchief" - (Deaths+Suicides=0) and (Time>5min) and (Players>1)

Ver 2.03beta, 26.12.2000 - Xmas edition ;)
nothing important changed in this version.
I ported the DOS code to linux. Thanks to the great FreePascal... I hadn't to do much changes...
NOTE: The logfile conversion is disabled when running the linux version. This saves some time :)

Ver 2.00beta, 24.12.2000 - Xmas edition ;)
Note: Sorry for my inconvience - I screwed up my mind and forgot this prog. Now, nearly one year later I found the sources and did some work on it. Here's the new version - still beta...
- bugfix: GameInfo interpreter did scramble the Hostname sometimes
- bugfix: ChatLog did not work correct... ;)
- bugfix: index did not work correctly if more than 256 games were in qdb
- bugfix: error in logfile MOVE action: proc stopped if .009 logfiles were present
- cleaned status output while creating stats
- Added medal scoring overview in the game summary
- OVERALL stats are now generated (sorry, I forgot it :(
- I wrote documentation files (doc can be bound to logs via config)

Ver 1.02beta, 06.01.2000
- Had to decrease max players from 64 to 40... Memory allocation problems ;) --> bug will be fixed later!
- added tournament deathmatch stats (several bugs have to be fixed !!!)

Ver 1.01beta, 05.01.2000
- bugfix: Now only active player records will be stored in local DB.. this saves up to 100k space per game...
- Processed logs now can automatically moved or killed (see q3s.cfg)
- added more kill reasons and items
- added BFG/Gauntlet medal
- parser extension: Team Deathmatch

Ver 0.98beta, 03.01.2000
- parser extension: ctf teams, player model
- CTF event handler (flag event statistics)
- expand item pickups to 2 rows
- split player details out of the game overview into extra files
- added medal system:
CTF (highest sum of captures+saves)
EFF (highest Efficiency: Kills-Deaths-Suicides)
- Q3A logfile can now be written to local DB.. this saves a lot of parse/convert time on large logs.

Ver 0.97beta, 01.01.2000
- first beta release... Had nice idea - coded nice prog ;)