Ver 2.10beta, 30.12.2000 |
New in this version: Support for Q3TA MissonPack - added Q3TA objects (items/weapons/kill reasons) - added support for level-shots (bound into HTML) - added stats creation date/time to globals page - added flag loss counter in ctf games (GDB structure changed) - extended game Parser with team names (GDB structure changed) - corrected "limits" display - added parser for Q3TA gametype: OneFlag CTF, Overload, Soul Harvest (GDB structure changed) - new medal: "Sniper Chief" - >=80% kills with the rail gun - new medal: "Ueberchief" - (Deaths+Suicides=0) and (Time>5min) and (Players>1) |
Ver 2.03beta, 26.12.2000 - Xmas edition ;) |
nothing important changed in this version. I ported the DOS code to linux. Thanks to the great FreePascal... I hadn't to do much changes... NOTE: The logfile conversion is disabled when running the linux version. This saves some time :) |
Ver 2.00beta, 24.12.2000 - Xmas edition ;) |
Note: Sorry for my inconvience - I screwed up my mind and forgot
this prog. Now, nearly one year later I found the sources and
did some work on it. Here's the new version - still beta... - bugfix: GameInfo interpreter did scramble the Hostname sometimes - bugfix: ChatLog did not work correct... ;) - bugfix: index did not work correctly if more than 256 games were in qdb - bugfix: error in logfile MOVE action: proc stopped if .009 logfiles were present - cleaned status output while creating stats - Added medal scoring overview in the game summary - OVERALL stats are now generated (sorry, I forgot it :( - I wrote documentation files (doc can be bound to logs via config) |
Ver 1.02beta, 06.01.2000 |
- Had to decrease max players from 64 to 40... Memory allocation
problems ;) --> bug will be fixed later! - added tournament deathmatch stats (several bugs have to be fixed !!!) |
Ver 1.01beta, 05.01.2000 |
- bugfix: Now only active player records will be stored in local
DB.. this saves up to 100k space per game... - Processed logs now can automatically moved or killed (see q3s.cfg) - added more kill reasons and items - added BFG/Gauntlet medal - parser extension: Team Deathmatch |
Ver 0.98beta, 03.01.2000 |
- parser extension: ctf teams, player model - CTF event handler (flag event statistics) - expand item pickups to 2 rows - split player details out of the game overview into extra files - added medal system: CTF (highest sum of captures+saves) EFF (highest Efficiency: Kills-Deaths-Suicides) - Q3A logfile can now be written to local DB.. this saves a lot of parse/convert time on large logs. |
Ver 0.97beta, 01.01.2000 |
- first beta release... Had nice idea - coded nice prog ;) |