How to put a medic-tent / supply-point
in a MOHPA MP Map
Perform the following steps in the map to place medic tents into your map.
1 > Place a trigger_multiple in the room designated as the medic tent.� Give the trigger the following fields:
- targetname medic_tent
- #set (n)� where n is any unique set number
- $team = �allies� or �axis�� to designate what team members the tent heals and what plane type to perform airdrops.
2> Place a script_origin in the vicinity of the medic tent where the crate will land during an airdrop.� The origin should be placed in such a way so that the crate can fall to the ground unimpeded.� If the crate touches any geometry, the crate disappears and the tent is restocked.� Give the script_origin the following fields:
- targetname drop_point
- #set (n) where n has the same set number as the tent the point restocks.
3> Load the tent with Ammo as if it were in its fully loaded state.� All the ammo must be completely within the bounding volume of the trigger.
4> Place any number of script_origins OR spline paths at positions where a supply plane will spawn and begin to fly toward the drop point.� Label spots for the axis with targetname �axis_airdrop_point� and label allied spots with targetname �allies_airdrop_point�.� When an airdrop is triggered, a spot is chosen at random.� If a script origin is a spot, then the plane will fly a straight line toward the drop point.� If a spline_path is chosen, then the mapper must be sure the path traverses a path over ALL potential drop points.� If a plane does not fly directly over the drop point (with a little room for error) then the airdrop fails for the remainder of the round.� All medic tents on the same team choose from the same set of spots.� In other words, the mappers supply a single set of allied and axis airdrop points for all supply tents.
5> In script, place the line �exec global/mp_medic_tent.scr� after �level waittill spawn�.