How to put a
medic-tent / supply-point
in a MOHPA
MP Map
Perform
the following steps in the map to place medic tents into your map.
1
> Place a trigger_multiple in the room designated as the medic tent.� Give the trigger the following fields:
-
targetname medic_tent
-
#set (n)� where n is any unique
set number
-
$team = �allies� or �axis�� to
designate what team members the tent heals and what plane type to perform
airdrops.
2>
Place a script_origin in the vicinity of the medic tent where the crate will
land during an airdrop.� The origin
should be placed in such a way so that the crate can fall to the ground
unimpeded.� If the crate touches any
geometry, the crate disappears and the tent is restocked.� Give the script_origin the following fields:
-
targetname drop_point
-
#set (n) where n has the same set number as the tent the point
restocks.
3>
Load the tent with Ammo as if it were in its fully loaded state.� All the ammo must be completely within the
bounding volume of the trigger.
4>
Place any number of script_origins OR spline paths at positions where a supply
plane will spawn and begin to fly toward the drop point.� Label spots for the axis with targetname
�axis_airdrop_point� and label allied spots with targetname
�allies_airdrop_point�.� When an airdrop
is triggered, a spot is chosen at random.�
If a script origin is a spot, then the plane will fly a straight line
toward the drop point.� If a spline_path
is chosen, then the mapper must be sure the path traverses a path over ALL
potential drop points.� If a plane does
not fly directly over the drop point (with a little room for error) then the
airdrop fails for the remainder of the round.�
All medic tents on the same team choose from the same set of spots.� In other words, the mappers supply a single
set of allied and axis airdrop points for all supply tents.
�
5>
In script, place the line �exec global/mp_medic_tent.scr� after �level waittill
spawn�.