Lighting Preview
The in-game lighting preview tool can be invoked by bringing up the console and typing �pushmenu lighting�. The lighting preview tool shows up at the bottom of the screen and looks like the diagram below. Sliders can be moved and the effect of changing the values is displayed in the game.
Here is a description of each of the controls:
Dir
The direction of the real-time light (the sun). The first number is an angle of elevation from the horizon, and the second number is a compass degree, where 0 = north.
Diffuse
The color of the real-time light. Diffuse light increases with the angle of the light hitting a surface.
Ambient
The color of the ambient light. Ambient light is a color that is added equally to all objects.
Close
Click to close the lighting tool.
SaveFX
Save the results to a file.
GAME
Uses the game settings.
TWEAK
Allows you to modify the current settings.
OFF
Turns off all postfx (full screen effects).
Farplane
The distance of the farplane from the camera.
Bias
Controls the blending of the farplane with objects in the
scene.
CC_Sat
The postfx saturation multiplyer. 1 = fully saturated.
CC_Blur
The amount of postfx blur
CC_Add
The postfx color which is added to the entire screen
CC_Mul
The postfx color which is multiplied with the entire screen.
Color
The color of the farplane.