FLAGS DVAR NAME ------- --------------------------------------------------------------------------- SURIALC Available flags S ... Server Info U ... User Info R ... Read Only I ... Initializing A ... Archive attribute (user-/server-/mod- ... set/changed) L ... Latched (new value set, effective after restarts) C ... Cheat protected/locked ------- --------------------------------------------------------------------------- cl_* // Client sv_* // Server g_ // Gamemodule r_* // Renderer s_* // Sound net_* // Network ------- --------------------------------------------------------------------------- g_forceflythrough "" () r_flare_occlusion_scale "10" () r_flare_fade "6" () r_flare_size "4000" () com_memclear "2" () net_gamespy_port "13300" (L) g_copy_update_list "0" (C) ai_show_turretcantarget "0" () sv_postthink "1" (C) create_paths_and_quit "0" (I) g_invcurrentobjective "1" () dm_sniperWobbleIncAmplitude "0.3" () dm_sniperWobbleAzAmplitude "3.0" () dm_sniperWobbleIncPeriod "2.0" () dm_sniperWobbleAzPeriod "1.0" () dm_sniperWobbleDuration "1.5" () dm_noeffects "0" () dm_cull_placed_sounds "0" () dm_cull_map_ambience "0" () g_havok_min_mass "1.0" (C) g_showvehiclepath "0" () g_showvehicletags "0" () g_showvehicleslotpoints "0" () g_showvehicleentrypoints "0" () g_showvehiclemovedebug "0" () ai_printbadnodes "0" (C) ai_pathcheckdist "4096" (C) ai_pathchecktime "1.5" (C) path_drawmapcells "0" () path_drawcovernodes "0" () path_drawexcludedlinks "0" () path_drawincludedlinks "0" () path_drawpathnodes "0" () ai_prefer_dynamiccovernode_distancesqr "10000" () ai_forcerebuild "0" () ai_norebuild "0" () ai_debugpath "0" () ai_fallheight "160" () ai_showpath "0" () ai_showallnode "0" () ai_shownode "0" () ai_shownodenums "0" () ai_showroutes_distance "1000" () ai_showroutes "0" () physics_wakeonload "0" (C) force_hag_register "1" (C) wdb_usefrustumcull "1" (C) wdb_usemanvis "1" (C) wdb_distancecull "1" (C) wdb_lock_visibility "0" (C) g_havok_world_bounds_override "0" (C) g_havok_world_maxs " 82000 82000 82000" (C) g_havok_world_mins "-82000 -82000 -82000" (C) g_max_impulse_threshold "5.9" () g_min_impulse_threshold "0.001" () g_havok_enable_backstepping "1" (C) g_ragdollanimstrength "0.0" (C) havokactormove "0" (C) havokplayermove "0" (C) havokcapsules "0" (C) havokmonitors "0" (C) havokvdb "0" (C) cm_noAreas "0" (C) dm_reset_scores "0" () dm_TBP_numPlayerBase "16" () dm_TBP_objective "10" () dm_TBP_weaponAssist "2" () dm_TBP_ammoAssist "3" () dm_TBP_teamKill "-20" () dm_TBP_reloadAssist "1" () dm_TBP_spotAssist "1" () dm_TBP_mineDetect "6" () dm_TBP_chargeDefuse "7" () dm_TBP_corpsmanRevive "5" () dm_TBP_corpsmanHeal "3" () dm_use_custom_TBP "1" (A) dm_online_TBP_numPlayerBase "16" (A) dm_custom_TBP_numPlayerBase "" (A) dm_online_TBP_objective "10" (A) dm_custom_TBP_objective "" (A) dm_online_TBP_weaponAssist "2" (A) dm_custom_TBP_weaponAssist "" (A) dm_online_TBP_ammoAssist "3" (A) dm_custom_TBP_ammoAssist "" (A) dm_online_TBP_teamKill "-20" (A) dm_custom_TBP_teamKill "" (A) dm_online_TBP_reloadAssist "1" (A) dm_custom_TBP_reloadAssist "" (A) dm_online_TBP_spotAssist "1" (A) dm_custom_TBP_spotAssist "" (A) dm_online_TBP_mineDetect "6" (A) dm_custom_TBP_mineDetect "" (A) dm_online_TBP_chargeDefuse "7" (A) dm_custom_TBP_chargeDefuse "" (A) dm_online_TBP_corpsmanRevive "5" (A) dm_custom_TBP_corpsmanRevive "" (A) dm_online_TBP_corpsmanHeal "3" (A) dm_custom_TBP_corpsmanHeal "" (A) cg_draw_allies_icon_current "-1" () session "6" () g_showinfo "0" () g_do_vrp_traces "1" () g_AIDMedFarDist "850" () g_AID_HitsDelay "1000" () g_AIDDeathDelay "1000" () g_AIDPlayerAdvanceDelay "15000" () g_AIDEnemySightedDelay "7000" () g_AIDKilledEnemyDelay "3000" () g_AIDSquadChatter "4000" () g_AIDGrenadeChatter "15000" () g_AIDEnemySquadSpammerDelay "3000" () g_AIDSquadSpammerDelay "3000" () g_AIDCombatDelay "3000" () g_AIDFriendlyFireDelay "5000" () g_AIDDelay "1000" () g_AIDAxisDelay "4000" () g_AIDAlliedDelay "3000" () g_AIDShowCommands "0" () g_AIDDisable "0" () dm_grenades_loadout "" (G) dm_ammoboxes_count_init "" (A) dm_ammoboxes_count_max "" (A) dm_volatileAmmo "0" (A) dm_mg_ammo_init "" (A) dm_mg_ammo_max "" (A) dm_disabledWeapons "0" (R) dm_disabledClasses "0" (R) dm_ffaSecondaries "m1Carbine,garand,springfield,m1Sniper,thompson50,reising55,browning,riot,arisaka,japan44,JPNsniper,model100smg,Model96LMG" () dm_ammotechSecondaries "m1Carbine,springfield,garand,thompson50,browning,reising55,arisaka,Japan44,Model96LMG,model100smg" () dm_engineerSecondaries "thompson50,reising55,riot,usMines,model100smg,Model96LMG" () dm_corpsmanSecondaries "m1Carbine,springfield,garand,arisaka,Japan44" () dm_infantrySecondaries "m1Carbine,garand,springfield,thompson50,m1Sniper,reising55,browning,riot,arisaka,japan44,model100smg,Model96LMG,JPNsniper" () dm_allSecondaries "m1Carbine,garand,springfield,m1Sniper,thompson50,reising55,browning,riot,usMines,arisaka,japan44,JPNsniper,model100smg,Model96LMG" () dm_classMaxHealth_ammotech "100" () dm_classMaxHealth_engineer "100" () dm_classMaxHealth_corpsman "100" () dm_classMaxHealth_infantry "125" () dm_HelmetDamageMultiplier "0.1" () dm_HeadShotAlwaysKillFOV "40" () dm_knockback_coeff "0.1" () dm_vod_mono_blur "0.9" () dm_vod_cc_mul "1 1 1" () dm_vod_cc_add "0.2 0.2 0.2" () dm_vod_cc_sat "0.5" () dm_def_mono_blur "0.0" () dm_def_cc_mul "0.52 0.575 0.6" () dm_def_cc_add "0.0 0.0 0.0" () dm_def_cc_sat "0.75" () dm_playerPostEffect "7" () dm_classesDeathDropHealth "0" () dm_unhealthyIconThreshold "0.50" () g_max_ragdolls "-1" () g_max_corpses "-1" () com_petrify_entities "1" (R) g_AIFastMoveStepSize "30" (C) g_AIMinUpdateEnemyInterval "200" (C) g_AIMinStayAtCoverTime "5000" (C) g_headshotKnockback "120" (C) g_playerBadPlaceDuration "3.0" (C) g_playerBadPlaceRadius "128" (C) g_AIWallAvoidance "1" (C) g_AISquadmateAvoidance "1" (C) g_drawBadPlaces "0" (C) g_playerPerfectShot "0" (C) g_drawPlayerBullets "0" (C) g_aiMeleeAttackMissFactor "1.2" (C) g_aiMeleeAttackHitFactor "0.8" (C) g_aiMeleeAttackDist_MachineGun "100" (C) g_aiMeleeAttackDist_Bayonet "120" (C) g_aiMeleeAttackDist_Rifle "100" (C) g_aiMeleeAttackDist_Pistol "80" (C) g_aiMeleeAttackDist_Sword "120" (C) g_aiMeleeRunAttackDist_MachineGun "180" (C) g_aiMeleeRunAttackDist_Bayonet "210" (C) g_aiMeleeRunAttackDist_Rifle "180" (C) g_aiMeleeRunAttackDist_Pistol "170" (C) g_aiMeleeRunAttackDist_Sword "190" (C) ui_flight_maxbombs "6" () ui_flight_activebomb "0" () ui_flight_vehicle_health "0" () ui_flight "" () ui_stance "0" () ui_flight_damage_left "0" () ui_flight_damage_tail "0" () ui_flight_damage_front "0" () ui_flight_damage_right "0" () ui_flight_damage "0" () ui_compass_flight "0" () ui_compass "1" () vod_rand_kill "40" () vod_rand_heal "60" () vod_override "0" () g_playerGrenadeDamageAdjust_Crouch "0.75" (C) g_playerGrenadeDamageAdjust_Prone "0.50" (C) g_aiGrenadeMinThrowDist "512" (C) g_aiPointBlankDist "300" (C) g_aiAccuracySniperModifier "2.0" (C) g_aiAccuracyOutOfRangeModifier "0.4" (C) g_aiAccuracyHitMaxOffsetHeight "30.0" (C) g_aiAccuracyHitMinOffsetHeight "0.0" (C) g_aiAccuracyMissMaxOffsetHeight "65.0" (C) g_aiAccuracyMissMinOffsetHeight "50.0" (C) g_BounceDampening "2.0" (C) g_aiAccuracyHitMaxOffsetWidth "8.0" (C) g_aiAccuracyHitMinOffsetWidth "0.0" (C) g_aiAccuracyMissMaxOffsetWidth "45.0" (C) g_aiAccuracyMissMinOffsetWidth "30.0" (C) g_AIAccuracyEnemyProneMod "0.5" (C) g_AIAccuracyEnemyCrouchMod "0.75" (C) g_AIAccuracyOverrideAllies "-1" (C) g_AIAccuracyOverrideAxis "-1" (C) g_clnocon "0" (G) g_non_physical_bodies "1" () g_director_edition "0" () g_flight_3rdperson "1" () g_flight_invert_controls "1" (A) g_AIShootInMotionAccuracyMod "0.75" (C) g_AIEnableFastMove "1" (C) g_playerInvisible "0" (C) g_AIAutoMachineGun "1" (C) g_AICoverGrassPenalty "128" (C) sv_allowed_axis_skins_save "axis_marineofficer_MP axis_marinenco_MP axis_marineinfantry_MP axis_marinegilly_MP" (A) sv_allowed_allied_skins_save "allied_marine1_MP allied_marine2_MP allied_marine3_MP allied_marine4_MP" (A) dm_maxbodies "13" (A) g_AIMeleeAlliedBoost "2.0" (C) g_AIChaseAlliesRadius "200" (C) g_AIChaseAxisRadius "128" (C) g_AIChasePlayerRadius "300" (C) g_AICombatSwivelAngle "35" (C) g_headtracking "0" (C) g_AIForceTurretThinker "0" (C) ai_actorscollide "1" (C) g_nonplayerhavokbulletrange "250" (C) g_AIPainRestartInterval "3000" (C) g_AICoverPeekChance "25" (C) g_AICoverMinPeekInterval "5000" (C) g_AICoverLongAttackMax "10000" (C) g_AICoverLongAttackMin "5000" (C) g_AICoverQuickAttackMax "2500" (C) g_AICoverQuickAttackMin "1500" (C) g_AICoverQuickAttackChance "75" (C) g_AIMoraleRetryInterval "3000" (C) g_AIMoraleCheckIntervalMax "20000" (C) g_AIMoraleCheckIntervalMin "14000" (C) g_AISquadForceAdvanceDist "1500" (C) g_showplayerweaponswapprompt "1" () g_showHitLocations "0" (C) g_aiDrawEnemyLine "0" (C) g_aiHunterWaitTimeMax "20000" (C) g_aiHunterWaitTimeMin "10000" (C) sv_waterRunSpeed "200" (C) sv_waterWalkSpeed "125" (C) sv_playerWaterDepth "43" (C) g_aiDoWaterCheck "1" (C) g_aiInWaterLevel "30" (C) g_aiFullyAnimatedTurns "1" (C) g_aiUseStandingTurnAnimations "1" (C) g_aiOutOfCoverModifierMax "3.0" (C) g_aiOutOfCoverModifierMin "1.1" (C) g_aiOutOfCoverTimeMax "20000" (C) g_aiOutOfCoverTimeMin "10000" (C) g_aisniperrange "2200" (C) g_ailongrange "1000" (C) g_aimediumrange "700" (C) g_aishortrange "500" (C) g_PlacedTurretDimensions "32.0" () g_AIAutoPlayerSquadDest "1" (C) g_AIReportMissingAlias "0" (C) g_AIWritheChance "25" (C) g_AIPlayerSquadTeleportDist "1500" (C) g_AIFastValidateCover "0" (C) g_nocover "0" (C) g_TimeBeforeCarryWeaponAtHip "30" () g_aimtoggle "1" (UA) g_aiNoLongPain "1" (C) g_aiMeleeAttack "1" (C) g_AIUndeadHealth "-20" (C) g_AIWrithingTimeLimit "30000" (C) g_AISquadPlayerOrderIgnoreBusySquadmates "1" (C) g_AISquadPlayerOrderDelayTime "1500" (C) g_AISquadPlayerAssembleRecheckTime "5000" (C) g_AISquadPlayerOrderInterruptPct "0.6" (C) g_AISquadMinPlayerOrderWait "30000" (C) g_AISquadCoverFireTimeMax "5000" (C) g_AISquadCoverFireTimeMin "3000" (C) g_AISquadMergeDistance "512" (C) g_AISquadMergeSquadmateCount "2" (C) g_AISquadMergeInterval "5000" (C) g_AISquadProcessThreat "0" (C) g_AISquadProcessThreatInterval "1000" (C) g_AISquadFlankMaxEnemyDist "2048" (C) g_AISquadFlankMinEnemyDist "512" (C) g_AISquadFlankMaxAngle "90" (C) g_AISquadFlankMinAngle "45" (C) g_AISquadFlankMaxDist "1536" (C) g_AISquadFlankMinDist "512" (C) g_AISquadAdvanceMinEnemyDist "256" (C) g_AISquadAdvanceMaxDist "2048" (C) g_AISquadAdvanceMinDist "384" (C) g_AISquadRetreatMaxAngle "120" (C) g_AISquadRetreatMaxDist "4096" (C) g_AISquadRetreatMinDist "512" (C) g_AISquadFallbackMaxAngle "50" (C) g_AISquadFallbackMaxDist "1536" (C) g_AISquadFallbackMinDist "384" (C) g_AIMoraleDriftInterval "20000" (C) g_AIMoraleInitialWaitTimid "20000" (C) g_AIMoraleInitialWaitNormal "15000" (C) g_AIMoraleInitialWaitAggressive "10000" (C) g_AIMoraleLiftFriendKilledEnemy "1" (C) g_AIMoraleLiftRetreatComplete "3" (C) g_AIMoraleLiftCoverReached "1" (C) g_AIMoraleLiftKilledSquad "2" (C) g_AIMoraleLiftKilledEnemy "1" (C) g_AIMoraleLiftKilledCaptain "3" (C) g_AIMoraleDropSquadmateDied "5" (C) g_AIMoraleDropFriendlyDied "1" (C) g_AIMoraleDropCaptainDied "7" (C) g_AIMoraleDebug "0" (C) g_AIMoraleEnable "1" (C) ui_vehicle_health "0" () ui_medic_called "0" () ui_hand_signal "99" () g_knockback_angle_mult "0.75" (C) g_knockback_snapto_mult "1.0" (C) g_ForceAnimationReload "0" () g_minpainsoundtime "5" () g_UprightWalkNoisePercent "20" () g_CrouchRunNoisePercent "50" () g_CrouchWalkNoisePercent "15" () g_MovementNoiseRadius "768" () g_ShowNoiseRadius "0" () g_RollVelocity "340" () g_DoubletapTime "500" () g_AINoticeScaleRealistic "50" () g_AINoticeScaleHard "75" () g_AINoticeScaleMedium "100" () g_AINoticeScaleEasy "200" () g_BulletDamageScalarRealistic "200" () g_BulletDamageScalarHard "100" () g_BulletDamageScalarMedium "100" () g_BulletDamageScalarEasy "50" () g_AIHealthModifierRealistic "0" () g_AIHealthModifierHard "25" () g_AIHealthModifierMedium "0" () g_AIHealthModifierEasy "-25" () g_AIGrenadeAwarenessRealistic "75" () g_AIGrenadeAwarenessHard "75" () g_AIGrenadeAwarenessMedium "50" () g_AIGrenadeAwarenessEasy "25" () g_AIAccuracyRealistic "-25" () g_AIAccuracyHard "25" () g_AIAccuracyMedium "0" () g_AIAccuracyEasy "-50" () g_AmmoFullnessHighGiveMax "25" () g_AmmoFullnessHighGiveMin "0" () g_AmmoFullnessHighHas "100" () g_AmmoFullnessMedGiveMax "50" () g_AmmoFullnessMedGiveMin "25" () g_AmmoFullnessMedHas "75" () g_AmmoFullnessLowGiveMax "100" () g_AmmoFullnessLowGiveMin "75" () g_AmmoFullnessLowHas "25" () g_TOW_winstate "0" () g_turret_spread "16" () g_turret_suppresswaittime "2" () g_turret_suppresstime "2" () g_turret_convergetime "2" () g_tempallieswinsinrow "0" () g_tempalliesscore "0" () g_tempaxiswinsinrow "0" () g_tempaxisscore "0" () g_invaxisspawnpool "100" (G) g_invalliedspawnpool "100" (G) g_scoreboardpicover "" (G) g_scoreboardpic "mp_jabbott_inv" (G) g_allied_side "0" (S) g_obj_attackername "Axis Objectives" (G) g_obj_defendername "Allied Objectives" (G) g_obj4_defenders "" (G) g_obj3_defenders "" (G) g_obj2_defenders "" (G) g_obj1_defenders "AIRFIELD:defenseObj1" (G) g_obj4_attackers "" (G) g_obj3_attackers "" (G) g_obj2_attackers "" (G) g_obj1_attackers "AIRFIELD:offenseObj1" (G) g_num_objectives "4" (G) sv_debugspawnpointsskip "0" (A) sv_debugspawnpoints "0" (A) g_debugsmoke "0" (C) g_textChatTime "1" () g_voiceChatTime "2.5" () g_spectatefollow_pitch "2" () g_spectatefollow_up "24" () g_spectatefollow_right "0" () g_spectatefollow_forward "-56" () g_forceteamspectate "1" () g_eogmedal2 "0" (A) g_eogmedal1 "0" (A) g_eogmedal0 "0" (A) g_campaignCompleteRealistic "0" (A) g_campaignCompleteHard "0" (A) g_campaignCompleteMedium "0" (A) g_campaignCompleteEasy "0" (A) g_gotmedal "0" () g_failed "0" () g_success "0" () g_playerdeltamethod "0" () g_drawattackertime "5" () g_viewkick_dmmult "1.0" (C) g_viewkick_roll "0.15" (C) g_viewkick_yaw "0.3" (C) g_viewkick_pitch "0.3" (C) g_shownpc "1" () g_teamswitchdelay "15" (A) pmove_msec "0" (S) pmove_fixed "0" (S) g_maxintermission "15" (SA) g_forcerespawn "0" (SA) g_forceready "0" (SA) g_readymajority "0.666" (A) g_teamdamage "0" () g_use_voted_gametype "0" (S) sv_abort_map_rotation "0" () ai_debug_grenades "0" (C) g_ai_soundscale "1" () g_ai_noticescale "1" () g_ai_notifyradius "1024" () g_showplanethinker "0" () g_wingman_debug "0" () g_flybysounddistance "25000" () g_taxiingplanesoundscale "1.2" () g_disableplaneshooting "0" () g_showflypath "0" () g_showplanedest "0" () g_showdamage "0" () g_animdump "0" () g_dropclips "2" () g_droppedweaponremovedistance "500" () g_droppedweaponlife "90" () g_droppeditemlife "30" () g_patherror "1" () g_spawnai "1" () g_spawnentities "1" () g_monitorNum "-1" () g_monitor "" () g_vehicle "1" () g_plane_ai "1" () g_ai "1" () g_autorestart "0" () g_scripttrace "0" () g_scriptdebug "0" () g_nodecheck "0" () g_scriptcheck "0" () g_showopcodes "0" () g_showtokens "0" () g_debugai "0" () g_debugcaptain "0" () g_debugdamage "0" () g_statefile "global/player" () g_playermodel "american_army" () g_numdebugstrings "256" (L) g_numdebuglinedelays "0" () g_numdebuglines "4096" (L) g_obfuscation_blown_time "5000" (C) g_obfuscation_enable "1" (C) g_obfuscation_stand_mult "0.25" (C) g_obfuscation_crouch_mult "0.8" (C) g_obfuscation_prone_mult "1.0" (C) g_obfuscation_mult "1.0" (C) g_obfuscation_min_distance "200.0" (C) g_max_bullet_distance "800" (C) g_edicttest "0" (C) g_entinfo "0" (C) g_showawareness "0" (C) g_showbullettrace "0" () g_showplayeranim "0" () g_showplayerstate "0" () g_showaxis "0" () g_timescripts "0" () g_timeents "0" () sv_sprintramp "2.0" () sv_sprinton "0" () sv_sprintmult_dm "1.10" () sv_sprinttime_dm "5.0" () sv_sprintmult "1.10" () sv_sprinttime "5.0" () sv_dmholsteredspeedmult "1.5" (A) sv_shellshockspeedmult "0.30" () sv_weaponmovementmult "1.0" () sv_bandagingspeedmult "0.50" () sv_ladenspeedmult "0.50" () sv_dmaimingspeedmult "1.0" () sv_aimingspeedmult "0.525" () sv_pronespeedmult "0.19" () sv_crouchrunspeedmult "0.5" () sv_crouchwalkspeedmult "0.525" () turret_safety_radius "1" () sv_showentnums "0" () sv_showcameras "0" () sv_showtags "" () sv_showdeeptraceshapes "0" () sv_showbboxes "0" () sv_drawtrace "0" () sv_traceinfo "0" () sv_gravity "800" () sv_maxvelocity "13333" () sv_rollangle "2" () sv_rollspeed "200" () whereami "0" () com_blood "1" (A) flood_waitdelay "10" () flood_persecond "4" () flood_msgs "4" () g_allowjointime "30" (S) dm_voice_spam_time "2.5" (A) dm_chat_spam_time "0.5" (A) dm_deadmansammo "1" (A) dm_playerspawn_poisontime "0" (A) dm_playerspawn_threshhold "16" (A) dm_playerspawn_method_alt "random" (A) dm_bandagespeed "2.0" (A) g_hudmap "113:55:352:242:-6174:6584:5062:-2580" (RG) g_peace "0" (C) filterban "1" () maxentities "2048" (L) skill "1" (SL) global_light_ambientdirectionalcolor "100.0 100.0 100.0" (G) global_light_ambientcolor "40.0000 31.0000 38.0000" (G) global_light_color "134.0000 139.0000 145.0000" (G) global_light_shadow_direction "70.0000 303.0000" (G) global_light_direction "70.0000 303.0000" (G) sv_precache "1" () sv_entitystatesperclient "256" (A) sv_location "1" (A) dm_satchelChargesAllowed "1" (A) dm_landminesAllowed "1" (A) dm_grenadesAllowed "1" (A) dm_satchelcharges_count_max "1" (A) dm_satchelcharges_count_init "1" (A) dm_landmines_count_max "2" (A) dm_landmines_count_init "1" (A) dm_landmineSpottingNarrowness "0.850000" (A) dm_landmineSpotMultStand "0.330000" (A) dm_landmineSpotMultProne "1.000000" (A) dm_landmineSpotMultCrouch "0.500000" (A) dm_landmineMaxSpotDistance "500" (A) dm_landmineDefuseTimeEngineer "4.000000" (A) dm_landmineDefuseTime "-1.000000" (A) dm_grenade_count_max "2" (A) dm_grenade_count_init "1" (A) dm_explosivesRadius "500" (A) dm_explosivesFuseTime "30.000000" (A) dm_explosivesDisarmTime "15.000000" (A) dm_explosivesDamage "200" (A) dm_explosivesArmTime "15.000000" (A) dm_artillerySupplySize "1" (A) dm_artillerySupplyMaxCount "5" (A) dm_artillerySupplyCount "3" (A) dm_artilleryMaxHealth "1750" (A) dm_dmviewkickmult "1.000000" (G) dm_fullRestockAmmo "0" (A) dm_cornucopiaAmmo "1" (A) dm_mgUserDistance "64" (A) dm_mgSupplySize "30" (A) dm_mgSupplyMaxCount "5" (A) dm_mgSupplyCount "2" (A) dm_mgMaxHealth "150" (A) dm_mgJamTime "1.750000" (A) dm_mgHeatRate "50.000000" (A) dm_mgCoolRate "2.250000" (A) dm_smg_ammo_max "60" (A) dm_smg_ammo_init "90" (A) dm_rifle_ammo_max "30" (A) dm_rifle_ammo_init "25" (A) dm_pistol_ammo_max "5" (A) dm_pistol_ammo_init "10" (A) dm_mgInternalAmmo "65" (A) dm_mgAmmoTime "1.500000" (A) dm_artilleryInternalAmmo "1" (A) dm_artilleryAmmoTime "4.000000" (A) sv_allowed_axis_skins "all" (AG) sv_allowed_allied_skins "all" (AG) dm_axisFrags "0" (G) dm_alliesFrags "0" (G) sv_maxtimeonline "0" (SA) sv_mintimeonline "0" (SA) sv_maxkills "0" (SA) sv_minkills "0" (SA) sv_maxteambonus "0" (SA) sv_minteambonus "0" (SA) sv_kickrestrict "0" (A) g_spawnmultiple "-1" (AL) sv_pingrestrict "0" (A) g_invobjno "1" (G) g_doWarmup "1" (A) g_allowvote "1" (SA) dm_combatclassesenabled "1" () g_teamautobalance "3" (AG) dm_playerspawn_method "farthest" (A) dm_engineerPlantExplSpeedup "4.000000" (A) dm_engineerMaxExplosives "3" (A) dm_engineerDisarmExplSpeedup "4.000000" (A) dm_corpsmanReviveTime "2.000000" (A) dm_corpsmanMaxSulfa "8" (A) dm_corpsmanMaxMorphine "6" (A) dm_corpsmanHealTime "2.000000" (A) dm_corpsmanHealAmount "125" (A) dm_corpsmanAttentionDist "400" (A) dm_bodytime_min "5.000000" (A) dm_bodytime_max "60.000000" (A) dm_votemajority "51" (SA) g_inactivekick "900" (SA) g_teamkillkick "5" (SA) g_teamkillwarn "3" (SA) g_teamkillwarn_message "MP:DefaultTeamKillWarnMessage" (A) dm_incapacitatedMaxHealth "50.000000" () dm_waitfortransitionflag "60" () dm_secondsLeftInMatch "30" (SR) dm_useHagInitialBulletCount "1" (A) dm_postroundwaittime "30.000000" (A) dm_largePlayerCount "12" (A) dm_ffaMaxHealth "100" (A) dm_aimassistZoomTime "2.000000" (A) dm_aimassistZoom "15" (A) dm_effectscontroller "1" (A) sv_bakergroupname "Baker" (A) sv_ablegroupname "Able" (A) g_retreat_delay "5.000000" (A) g_retreat_time "10.000000" (A) g_retreat_cost "0" (A) g_retreat_respawn "0" (A) g_retreat_enable "1" (A) sv_communitystats "1" (A) sv_disablebleeding "0" () dm_bleedtodeath "0" (A) g_showlookat "0" (C) g_spectate_allow_full_chat "1" (A) dm_maxragdolls "3" (A) dm_statusThreshhold "0" (A) dm_infoThreshhold "0" (A) sv_invulnerabletime "3" (SA) g_tempmaptime "0" () g_inactivespectate "60" (SA) g_unlimitedammo "0" () dm_teamdamage "1" (A) g_realismmode "1" (SL) dm_deathDropWeapon "1" () dm_classesDeathDropBackpack "1" () g_healthdrop "0" (A) g_healrate "20" () g_motd "motd" (A) password "password" (U) hack_verify_class_map "0" () com_fpu_exception_level "0" (C) s "" () sv_amaphasloaded "1" (R) sv_netReportInterval "30" (A) sv_netReport "0" () win_dedicated_sleep "1" (A) track_memory "1" (R) com_autodialdata "" (A) cm_collisionresponse "0" (C) net_port "13203" (L) net_socksPassword "" (AL) net_socksUsername "" (AL) net_socksPort "1080" (AL) net_socksServer "" (AL) net_socksEnabled "0" (AL) net_noipx "1" (AL) net_noudp "0" (AL) net_ip "localhost" (L) r_haglog "0" (AC) tut_source_file "data/tutorial.txt" () l_eventstats "0" () l_timeevents "0" () l_eventlimit "500" () l_showevents "0" () sv_textfiltersourcefile "data/chatfiltered_words.txt" () g_enablephysics "0" (C) sv_clientguidip "0" (A) sv_community "1" (RL) sv_allow_network_tunneling "1" (C) sv_reload_hags_on_restart "0" (C) sv_netprofileoverlay "0" () sv_netprofile "0" () sv_deeptracedebug "0" () sv_nocull "0" (C) sv_drawentities "1" () sv_mapChecksum "1550811888" (SR) sv_killserver "0" () sv_padPackets "0" () sv_showloss "0" () sv_reconnectlimit "3" () sv_master5 "" (A) sv_master4 "" (A) sv_master3 "" (A) sv_master2 "" (A) sv_master1 "" () sv_allowDownload "1" () nextmap "" () sv_zombietime "2" () sv_timeout_maptrans "600" () sv_timeout "480" () sv_fps "20" (S) sv_privatePassword "" () rconPassword "" () sv_nosave "0" () sv_clienttracer "2" (AG) sv_rented "0" (R) sv_referencedMods "*" (R) sv_referencedPakNames "pak10.rez pak9.rez pak8.rez pak6.rez pak5.rez pak1.rez pak0.rez zzzz_rconadmin.pk3 " (R) sv_referencedPaks "1593356732 2121801817 -1791039840 793818354 1746530738 1745246118 817475047 -181856189 " (R) sv_pakNames "zzz_mp_Bazaar.rez z-Map-ManilaFinalByYoChoy.rez z-Map-HarbourFinalByYoChoy.rez TzStlo.rez tournement.rez theswamp.rez pak10.rez pak9.rez pak8.rez pak6.rez pak5.rez pak4.rez pak3.rez pak2.rez pak1.rez pak0.rez pacific_slaughter.rez pacific_slaughter0600.rez mp_stalingrad.rez mp_algiers.rez Monopoly.rez lagune.rez jungle_ambush.rez hiryu.rez Fortress_final.rez doorka.rez beach.rez armybase.rez zzzz_rconadmin.pk3 " (R) sv_paks "183462350 -1991963177 1108479356 -466488698 -934075539 -1350618347 1593356732 2121801817 -1791039840 793818354 1746530738 1061044815 1115014994 -461044426 1745246118 817475047 1155977326 -736075285 -941070344 -1401878751 1553311616 2042280782 -2135925046 1081421238 -1756565940 1388484538 1736289495 -1328686190 -181856189 " (R) sv_serverid "161375" (R) g_gametypestring "Invader" (SL) g_gametype "6" (SL) sv_floodProtect "1" (SA) sv_maxPing "0" (SA) sv_minPing "0" (SA) sv_maxRate "0" (SA) sv_maxclients "32" (SL) sv_hostname "mohpa" (SA) sv_privateClients "0" (S) mapname "dm/mp_airfield_inv" (SR) protocol "24" (SR) sv_keywords "" (S) fraglimit "256" (SA) dmflags "262144" (S) net_multiLANpackets "2" () net_qport "27367" (I) showdrop "0" () showpackets "0" () username "Anonymous" () sys_cpuid "48" () sys_cpustring "AMD w/ 3DNow!" () win_wndproc "5285568" (R) win_hinstance "4194304" (R) arch "win2000" () arch_minor_version "1" () arch_major_version "5" () shortversion "1.2" (R) version "Medal of Honor Pacific Assault 1.2" (SR) com_cinematic_running "0" () com_inv_obj_4 "-4405 6520" (G) com_inv_obj_3 "-2877 1568" (G) com_inv_obj_2 "4531 -4472" (G) com_inv_obj_1 "5699 584" (G) com_radar_range "1024" () cv_shell_running "0" (R) com_buildScript "0" () sv_running "1" (R) com_weapandclass_restrictions "0" () com_groupallieswins "0" () com_groupaxiswins "0" () com_groupaxisname "Baker" () com_groupalliesname "Able" () perf_report_sorted "0" (AC) perf_report_percentages "0" (AC) perf_report "1" (AC) com_gr2_crc "1" (C) com_hag_trace_player_snap "0" (C) com_hag_trace_snapshot "0" (C) com_no_anim_on_demand "0" (C) com_no_autocache_write "0" (C) com_no_autocache_read "0" (C) timedemo "0" (C) mod "0" (C) viewlog "1" (C) com_dropsim "0" (C) com_showtrace "0" (C) fixedtime "0" (C) timescale "1" (C) com_directorsedition "0" (R) fps "0" (A) autopaused "1" (A) paused "0" (R) deathmatch "1" (SL) com_maxfps "85" (A) showLoad "0" () low_anim_memory "0" () allowmissinganims "0" () dumploadedanims "0" () pagememory "0" () ui_legalscreen_stay "3" () ui_legalscreen_fadeout ".5" () ui_legalscreen_fadein ".5" () ui_titlescreen_stay "3" () ui_titlescreen_fadeout ".5" () ui_titlescreen_fadein ".5" () ui_skip_legalscreen "0" () ui_skip_titlescreen "0" () ui_skip_eamovie "0" () cl_playintro "1" () g_voiceChat "0" () cl_bindings "1" (A) g_warmup "30" (SA) sv_walkspeedmult "0.7" (A) sv_runspeed "230" (A) g_peace_warmup "1" (A) ui_dmmap "dm/mp_bougainville_inv" (A) sv_restrict_closerange "30" (A) sv_restrict_smg "50" (A) sv_restrict_mg "40" (A) sv_restrict_sniperrifle "20" (A) sv_restrict_rifle "50" (A) sv_restrict_ammotech "30" (A) sv_restrict_engineer "30" (A) sv_restrict_corpsman "30" (A) sv_restrict_infantry "50" (A) g_logstats "3" (A) g_respawn_time "10" (SA) sv_dmspeedmult "1.000000" (A) timelimit "60" (SA) tut_disable "0" (UA) dm_playergermanmodel "axis_marineinfantry_MP" (A) dm_playermodel "allied_medic1_MP" (A) cg_draw_allies_icon "0" (A) g_lastsave_mission "2" (A) dm_attackerAdvanceDelay "10.000000" (A) sv_pure "1" (A) g_teamkillbanduration "1" (SA) ui_name "Falloutdc" (A) ui_remember_password "1" (A) moho_password "123456" (A) moho_nick "Anonymous" (A) bookmarks "192.168.1.0:13203" (A) sv_maplist "6 dm/mp_airfield_inv;TeamSwap;6 dm/mp_bataan_inv;6 dm/mp_bridge_inv;TeamSwap;6 dm/mp_bougainville_inv;6 dm/mp_corregidor_inv;6 dm/mp_gavutu_inv;6 dm/mp_gifu_inv;6 dm/mp_matanikau_inv;6 dm/mp_wakeisland_inv;" (SA) g_mission "2" (A) g_missionlevel "1" (A) name "Falloutdc" (A) rate "25000" (A) ui_first_time_mp "0" (A) ui_using_advanced_create "1" (A) sv_communitypublic "1" (A) ui_using_advanced_find "1" (A) sensitivity "5.000" (A) r_gamma "1.000" (A) r_brightness "0.500" (A) r_contrast "0.500" (A) s_volume "1.000" (A) s_musicvolume "1.000" (A) sv_punkbuster "1" (A) g_highestmission "2" (A) s_ambientvolume "0.000" (A) g_completedBootCamp "1" (A) ui_maxclients "8" (A) punkbuster "1" (A) dm_ffaAlliedPistol "0" (A) cl_run "0" (A) snaps "30" (A) config "unnamedsoldier.cfg" () dontreadconfig "" () sv_newsOfTheDayURL "http://easo.ea.com/eago/mohpa/html/news.xml" () ui_subtitle_fontname "Arial-16" (A) ui_subtitle_fontname_small "Arial-12" (A) ui_subtitle_chars_per_primetime "68" (A) ui_subtitle_primetime "2500" (A) ui_subtitle_fadeouttime "750" (A) ui_subtitle_fadeintime "750" (A) ui_moviesubtitle "0" (A) g_subtitle "0" (A) s_speaker_type "0" () s_numobjects_per_frame "3" () s_milesdriver "Creative Labs EAX 3 (TM)" () s_khz "44" () r_vsync "1" () r_vs_generation "2" () r_video_memory "256" () r_screenwidth "1024" () r_screenheight "768" () r_replicant_divide "1" () r_refreshrate "60" () r_ps_generation "2" () r_postfx_enable "0" () r_picmip "0" () r_max_replicant_vtx_buf_size "15000" () r_max_replicant_vertices "2500" () r_largetextures "1" () r_drawterraindecals "0" () r_drawshadows "0" () r_drawdecals "1" () r_dds "1" () r_allow_software "1" () g_ragdolldeaths "1" () g_footstepdecals "1" () g_enableik "0" (A) default_screenwidth "640" () default_ps "1" () default_picmip "2" () default_machinespec "0" () default_largetextures "0" () com_pose_lod_bias "0" (R) com_machinespec "2" (R) cg_max_tempmodels "512" () cg_cull_factor "0.00001" () com_performanceratio "2.30" (R) com_machinespeed_mhz "3215" (R) warning_pagefaults "15" () warning_adjusted_fps "14" () warning_complex_ktris "110" () warning_diskuse_kb "20" () ui_votetype "0" () ui_votestringentry "" () ui_votesubtitle "0" () detail "1" (A) ui_enablePlayerBleeding "1" (A) ui_enableSquadCommands "1" (A) ui_popupfact "0" (A) ui_crosshair "2" (A) cl_ctrlbindings "1" (A) cl_altbindings "1" (A) viewsize "100" (A) buildNumber "335" () cl_previewBuild "0" (A) g_forceanim "" () g_deterministic "0" () journal "0" (I) dm_modificationList "" (SR) modbase "C:\Dokumente und Einstellungen\Anonymous\Eigene Dateien\EA Games\Medal of Honor Pacific Assault(tm)" () debugmessages "0" () developer "1" (A) com_assert "1" () dedicated "1" (L) cheats "1" (SL) logfile "3" (A) mapdir "" () fs_debug "0" () fs_game "" (SI) fs_basepath "D:\medal-of-honor-pacific-assault" (I) fs_cdpath "" (I)