///////////////////////////////////////// // Fallout 02.02.2011 // falloutdc(at)gmail(dot)com // // Call of duty 1.5 // cod_maprotation.cfg // Rev: 1.0 // // // //******************************************************************************* // Map listing and what game types they support //******************************************************************************* // //Map Name tdm dm bel re sd hq // // COD //mp_bocage x x x x x x //mp_brecourt x x x x x x //mp_carentan x x x x x x //mp_chateau x x x x x x //mp_dawnville x x x x x x //mp_depot x x x x x x //mp_harbor x x x x x x //mp_hurtgen x x x x x x //mp_neuville x x x x x x //mp_pavlov x x x x x x //mp_powcamp x x x x x x //mp_railyard x x x x x x //mp_rocket x x x x x x //mp_ship x x x x x //mp_stalingrad x x x x x x // // This work is licensed under the Creative Commons Attribution-ShareAlike 3.0 Unported License. // To view a copy of this license, visit http://creativecommons.org/licenses/by-sa/3.0/ or send a letter to // Creative Commons, 171 Second Street, Suite 300, San Francisco, California, 94105, USA. // //set sv_mapRotationCurrent "" //Deathmatch set dm_maps "set sv_mapRotation "gametype dm map mp_bocage map mp_brecourt map mp_carentan map mp_chateau map mp_dawnville map mp_depot map mp_harbor map mp_hurtgen map mp_neuville map mp_pavlov map mp_powcamp map mp_railyard map mp_rocket map mp_ship map mp_stalingrad map mp_tigertown"" //Team deathmatch set tdm_maps "set sv_mapRotation "gametype tdm map mp_bocage map mp_brecourt map mp_carentan map mp_chateau map mp_dawnville map mp_depot map mp_harbor map mp_hurtgen map mp_neuville map mp_pavlov map mp_powcamp map mp_railyard map mp_rocket map mp_ship map mp_stalingrad map mp_tigertown"" //Search and destroy set sd_maps "set sv_mapRotation "gametype sd map mp_bocage map mp_brecourt map mp_carentan map mp_dawnville map mp_depot map mp_harbor map mp_hurtgen map mp_neuville map mp_pavlov map mp_powcamp map mp_railyard map mp_rocket map mp_stalingrad map mp_tigertown"" //Retrival set re_maps "set sv_mapRotation "gametype re map mp_bocage map mp_brecourt map mp_carentan map mp_chateau map mp_dawnville map mp_depot map mp_harbor map mp_hurtgen map mp_neuville map mp_pavlov map mp_powcamp map mp_railyard map mp_rocket map mp_ship map mp_stalingrad map mp_tigertown"" //behind enemy lines set bel_maps "set sv_mapRotation "gametype bel map mp_bocage map mp_brecourt map mp_carentan map mp_chateau map mp_dawnville map mp_depot map mp_harbor map mp_hurtgen map mp_neuville map mp_pavlov map mp_powcamp map mp_railyard map mp_rocket map mp_ship map mp_stalingrad map mp_tigertown"" //Headquarter set hq_maps "set sv_mapRotation "gametype hq map mp_bocage map mp_brecourt map mp_carentan map mp_chateau map mp_dawnville map mp_depot map mp_harbor map mp_hurtgen map mp_neuville map mp_pavlov map mp_powcamp map mp_railyard map mp_rocket map mp_ship map mp_stalingrad map mp_tigertown"" Execute one of the above map rotations vstr dm_maps //First map map mp_bocage // EOF