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FIRST 51 SPRITE FX +307 and Spookstah's 388-446

 
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El Scorpion
Site Admin
Site Admin


Joined: 16 Aug 2003
Posts: 577
Location: CANADA

PostPosted: Mon Jul 19, 2004 6:13 pm    Post subject: FIRST 51 SPRITE FX +307 and Spookstah's 388-446 Reply with quote

Ok hope this is helpful (first 51 and #307 are found by me rest by spookstah):
1-nothing
2- 3 rusty metal bars fly through air
3-nothing
4-nothing
5-nothing
6-nothing
7-Bullet Hole-metal
8-Bullet Hole-plaster
9-Bullet Hole-wood
10-nothing
11-nothing
12-Bullet Hole-glass-small
13-Bullet Hole-glass-large
14-Bullet Hole-cement
15-nothing
16-nothing
17-nothing
18-nothing
19-nothing
20-nothing
21-nothing
22-nothing
23-nothing
24-nothing
25-Thick black gas lasts about 10seconds
26-Thick green gas lasts about 10seconds
27-Bullet Hole metal
28-nothing
29-nothing
30-nothing
31-nothing
32-nothing
33-Broken door (mexico)
34-nothing
35-large rock (srilanka)
36-nothing
37- medium rock (srilanka)
38-nothing
39-Exploding temple rocks (Srilanka)
40-Exploding wood (door in Mexico)
41-Broken wood (from door in Mexico)
42-nothing
43-nothing
44-Blinking light (from C4 bomb)
45-Bullet Hole plaster
46-Bullet Hole Plaster (again??)
47-nothing
48-nothing
49-nothing
50-nothing
51-nothing



307-Black smoke, horizontal (Server Smoke)

Spookstah's ones
388 - Black Smoke (Very Small)
389 - nothing
390 - nothing
391 - Bright Light (Large)
392 - Bright Light (Large)
393 - Black Smoke (Very Small)
394 - nothing
395 - Flames (Large)
396 - Flames (Medium)
397 - nothing
398 - Blood Drops
399 - Box + Papers (Blown paper box)
400 - Paper (Newspaper)
401 - Paper (Box)
402 - Paper (Office papers)
403 - Security Control System (Blown up)
404 - Rockwall (wall sides from blown walls in SriLanka)
405 - Rockwall pieces (SriLanka)
406 - Rockwall pieces (SriLanka)
407 - Paper (Small pieces)
408 - Paper Box (Part of box)
409 - Water Bubbles
410 - Water Bubbles
411 - Blood (Large spot)
412 - Smoke White/Grey (Small)
413 - Sparks ?
414 - Sparks ?
415 - nothing
416 - Lightning (Like in those "magic" balls)
417 - Flame (Candle)
418 - Broken Vase
419 - Broken Vase (Falling piece)
420 - Broken Vase (Falling piece)
421 - Broken Vase (Falling piece)
422 - Paper Box pieces
423 - Paper Box pieces
424 - Legs blown of (feet/shoes remaining)
425 - Head blown of
426 - Wood (Large pieces)
426 - Wood (Large pieces)
427 - Wood (Small pieces)
428 - Wood (Small pieces)
429 - Wood (Small pieces)
430 -Smoke White/Grey (Large)
431 - nothing
432 - nothing
433 - Smoke Black + Black Pieces
434 -Smoke Black
435 - Pieces Black
436 - Explosion (Short Light) +Black Smoke (Short)
437 - Explosion (Short Light) +Black Smoke (Short)
438 - Leaves
439 - Leaves
440 - Leaves
441 - Pieces Brown (Small)
442 - nothing
443 - nothing
444 - Pieces (Glass or Marble?)
445 - Smoke Black (Short)
446 - Pices of ? (Small)
NEW!
174 - Mig29-01 Fire
260 - Mig29-01 Smoke
243 - Mig29-01 Tire (back)
249 - Mig29-01 Bouncing Sparks
247 - Mig29-01 Fire Ball
244 - Mig29-01 Tire (front)
306 - ServerSparks
156 - Server_Explode
259 - Computer (exploded)

Check back for more soon.
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FUn Can Kill YOU!!


Last edited by El Scorpion on Sat Oct 23, 2004 7:22 pm; edited 2 times in total
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chaplin
Sargent
Sargent


Joined: 17 Nov 2003
Posts: 93

PostPosted: Tue Jul 20, 2004 10:37 am    Post subject: Reply with quote

its nice too know al the thing but what do i have to do with the nr's??
where do i have to give them in? Embarassed Rolling Eyes
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El Scorpion
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Joined: 16 Aug 2003
Posts: 577
Location: CANADA

PostPosted: Tue Jul 20, 2004 3:17 pm    Post subject: Reply with quote

u add a SpriteFX entity then where it says id number u enter the number listed above, if you want it to go right away, put perpectual to true, if u want it to start after something has happend use a sequencer
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