[SHOGO - Mobile Armor Division]
Tutorials
 
       
  To be able to follow through the tutorials, it is required that you've installed the Shogo Tools, and that all the resources are properly extracted and available. In these tutorials, we assume you know the basic stuff about the LithTech level editor, and know how to do simple things like creating brushes and adding objects to your world. It is strongly recommended that you read through the first part of this documentation (DEdit Documentation) and learn the basics of working with DEdit. After that, you should check out some good tips from experienced level designers from Monolith in the Strategies section of the Shogo Object Documentation.These will help you to get to know DEdit, and before you know it, you'll be well on your way.

Although you can just extract all the Shogo resources in your Shogo directory, it is always better to extract it in a new directory. This is to overcome that you'll screw up the shogo resources and end up reinstalling everything. For the more advanced level designers out there, this shouldn't be a problem though.

When creating a new project, you'll get the message "Cannot find object.dll" from DEdit. This is a known UI problem, all you need to do is close the project and copy the object.lto file (which you can extract from the Shogo resources) to the root of your new project.

Remember that every world must have at least one GameStartPoint object and one WorldProperties object before you can run it.

Please visit
PlanetShogo regularly to check out the latest tutorials.