[LithTech]
Toolbars
 
       
  Three dockable toolbars are available in DEdit. Toggle the display of each toolbar by selecting the appropriate item on the View menu.

Main Toolbar
The Main Toolbar provides the following selections:
  • New Project, Open Project, Save Project, New World: Click to carry out the same actions as on the File menu.
  • Copy, Paste, Stamp, Undo, Redo: Click to carry out the same actions as on the Edit menu.

NodeView Toolbar
The NodeView Toolbar provides the following selections:

  • Single Node, Multi-Node: Click to toggle between single- and multi-node selection capability. For more information, see the Selection and Manipulation section.

WorldEdit Toolbar
The WorldEdit Toolbar provides the following selections:

  • Brush Edit, Geometry Edit, Object Edit: Click to toggle among editing modes. For more information, see the Selection and Manipulation and Brushes and Objects sections.
  • Hollow: When a brush is selected, click this button to hollow it. For more information, see the Brushes and Objects section.
  • Shrink Grid, Expand Grid: Click to modify the granularity of the editing grid. For more information, see the Views section.
  • Shrink Pixel, Grow Pixel: Click to modify the pixel scale of the view panes.
  • Apply Color: When a brush or polygon is selected, click this button to apply the currently-selected color to its wireframe. To set the current color, select Color Selection on the View menu. These colors do not affect how your world is compiled or played, but do provide a visual method for you to organize geometries while developing your world.
  • Apply Texture: Click to apply the selected texture to the selected brush or polygon. For more information, see the Textures section.
  • Center View: Click to center all four view panes on the selected brush or object. For more information, see the Views section.
  For more information, visit the official LithTech site at
http://www.lithtech.com