|
The various
types of Project resources are organized in directories.
The project file is in the root of the directory
hierarchy. Each resource type has an associated directory
type and file type. The directory type is determined by
the presence of a zero-byte file with a particular
filename (note that the defining filename does not have
an extension). The resource file type is determined by a
file extension. The directory-defining filename and the
file extension for each resource type are shown in the
following table.
Resource
Type |
Directory
Filename |
File
Extension |
Model |
DirTypeModels |
.ABC |
Project |
DirTypeProject |
.DEP |
Sound |
DirTypeSounds |
.WAV |
Sprite |
DirTypeSprites |
.SPR |
Texture |
DirTypeTextures |
.DTX |
World |
DirTypeWorlds |
.ED |
Context
menus allow management of these directories. Select the
tab for the directory type you want to create and then
right-click it. The context menu supports adding,
deleting, cutting, copying, and pasting directories.
Select Add Directory to display the Create Directory
dialog box. Enter a name for the directory, and then
click OK. DEdit creates the subdirectory and the
appropriate defining file within it.
Moving a directory to or from the clipboard (with Cut,
Copy, or Paste) moves all of the files and subdirectories
within it as well. You cannot Cut the project directory,
although you can Copy it.
You may create subdirectories within other resource
directories to help you manage project resources.
When a resource
directory is selected in the upper pane of a resource
tab, the lower pane shows an alphabetical list of the
relevant resource files in that directory. (Files with
extensions that do not match the directory type are
ignored.) The various resource tabs and their context
menus are described in the following topics.
[1] - Upper Pane
[2] - Lower Pane
|
|