Key/Action |
Edit Mode |
View |
Result |
SPACEBAR |
Brush, Geometry |
All |
Create a vertex
on the grid. This will start a new polygon if youre
not already drawing one. |
CTRL+SPACEBAR |
Geometry |
All |
Snap to the
green vertex. You can split polygons by using
this on two points on a polygon. |
I+Mouse |
All |
Perspective |
Walkthru Move
Mode: Move along XZ plane.Orbit Move Mode: Dolly
to or away from focus. |
SHIFT+I+Mouse |
All |
Perspective |
Walkthru Move
Mode: Move along the Y axis. |
O+Mouse |
All |
Perspective |
Walkthru Move
Mode: Change orientation.Orbit Move Mode: Orbit
around focus. |
I+Mouse |
All |
Parallel |
Move along
plane of grid. |
O+Mouse |
All |
Parallel |
Zoom in and
out. |
P |
Geometry |
Perspective |
Set the focus
point to the green point. |
T+LMB |
Brush |
All |
Select brush.
Each click cycles to next brush under mouse. |
U |
All |
All |
Un-tag all
selections. |
G |
Geometry |
All |
Place the grid
along the red polygon. |
(8,9,0) |
All |
Perspective |
Place the grid
along a principle axis (x, y, z). |
B+LMB |
All |
All |
Drag out a
rectangle to select multiple vertices, brushes or
objects. |
E+RMB |
Geometry |
All |
Drag to extrude
the red polygon. |
Q+RMB |
Geometry |
All |
Drag to scale
the red polygon. |
R+RMB |
Geometry |
All |
Drag to extrude
the red polygon and delete the original. This is
useful for bringing out tunnels or doorways. |
W+RMB |
Geometry |
All |
Drag to scale
the red polygon and delete the original. This is
useful for creating doorways. |
INSERT |
Geometry |
Perspective |
Insert a vertex
at the center of the green edge. |
DELETE |
Geometry |
All |
Delete the
green vertex. Note that this only deletes the
vertex, which will most likely interfere with
your geometry. To delete an entire polygon, use
End. |
END |
Geometry |
All |
Delete the
selected polygon. |
+/- |
All |
All |
Modify grid
spacing. First select the view pane then use
these keys. |
Z+RMB |
All |
All |
Resize the
grid. |
F |
Geometry |
All |
Flip the
selected polygon. If it isnt textured, its
a good idea to have normals on. |
C+Mouse |
All |
Perspective |
Move the far
clipping plane closer or farther. |
H |
All |
All |
Move a brush so
it intersects other brushes and press H to carve
the selected brushs shape out of the
intersecting brushes. |
CTRL+B |
All |
All |
Enter brush
mode. |
CTRL+G |
All |
All |
Enter geometry
mode. |
CTRL+H |
All |
All |
Enter object
mode. |
CTRL+O |
All |
All |
Open an
existing project. |
CTRL+A |
All |
All |
Apply color to
gridlines of the selected brush. |
CTRL+T |
All |
All |
Apply texture
to selected brushes. |
CTRL+Y |
All |
All |
Redo. |
CTRL+Z |
All |
All |
Undo. |
F6/SHIFT-F6 |
All |
All |
Next
pane/Previous pane. |
X+Mouse |
All |
All |
Move the green
marker. |
M+LMB |
Brush, Object |
All |
Move selected
brushes and objects. |
M+LMB |
Geometry |
All |
Move the green
vertex. |
S+LMB |
Geometry |
All |
Move all tagged
vertices. |
K |
All |
All |
Reinitialize
texture on selected brush or red polygon. |
Y |
Geometry |
All |
Tag the
vertices of the red polygon. |