Contents
Level of Detail (LOD)
Animations
Editing Animations
Animation Blending and Weighting
Using Weighted Animation Blending
Sockets
Child Model
Creating Models
ModelEdit UI Reference
File Menu
Model Menu
Animation Menu
Child Model Menu
Sockets Menu
Piece Menu
Options Menu
Model View Window
The Animation Bar
Animation Edit
Transform Edit
Nodes
Command String
Setting up a Character
Setting up a Player View (PV) Weapon
Modeling
Texturing
Animating
Exporting
Animation Naming
Using ModelEdit with PV Items
User Dims
Internal Dims
Command Strings
Frame Strings
WEAPONS.TXT Defines All Weapon Properties
FX.TXT Defines All Special Effects
Positioning PV Models