Contents

Level of Detail (LOD)

Animations

Editing Animations

Animation Blending and Weighting

Using Weighted Animation Blending

Sockets

Child Model

Creating Models

ModelEdit UI Reference

File Menu

Model Menu

Animation Menu

Child Model Menu

Sockets Menu

Piece Menu

Options Menu

Model View Window

The Animation Bar

Animation Edit

Transform Edit

Nodes

Animations

Command String

Setting up a Character

Setting up a Player View (PV) Weapon

Modeling

Texturing

Animating

Exporting

Animation Naming

Using ModelEdit with PV Items

User Dims

Internal Dims

Sockets

Command Strings

Frame Strings

WEAPONS.TXT Defines All Weapon Properties

FX.TXT Defines All Special Effects

Positioning PV Models