public interface ISeatVehicle
{
	SeatInfo GetFirstFreeSeat(int nPassengerRole);
    Vector GetCheckedPosToGetOut(SeatInfo cSeatInfo);
	SeatInfo [] GetSeats();
	void PawnGotIn(SeatInfo info, Pawn pawn);
	void PawnGotOut(SeatInfo info, Pawn pawn);
    void TurnOffPassengersCollisions();
    void TurnOnPassengersCollisions();
}
